Pain & Gain

'''Note: All information is what was interpreted through tranlsation. This means most if not all information on this page may not be accurate. Please read carefully.'''

''Arthur Kirkland is a young teachers aide at a college, trying to balance teaching with personal life. He's never been a social person and has a troublesome history, but this new college life may change his outlook when he meets Alfred. F. Jones. Will Alfred be able to unlock the gates that have locked Arthur's heart?[1]''

This game takes place in a Human AU, where all characters are not personified countries.

The player plays as Arthur Kirkland (England) who is a teachers aide in a college.

The game is a USUK (America/England) fangame, thus most interactions with characters will be towards building up a USUK relationship.

Game size is 64MB and estimated gameplay time is 2-4 hours.

Gameplay
The game works as a 'dating sim/life game' in which there are three periods during each day (morning, noon, and night) and during each period the player must choose where to go/what to do. The game runs for two 'game months' meaning there are approximately 60 days to run through and 180 actions to be taken.

There are dream sequences that can be unlocked as well, which help build the story of Arthur's past as well as other characters.

Parameters:
There are no maximums in parameters, sans 'Mood' and 'Money' which are capped at 100. The higher the parameters, the better the ending will be.

Emotion/Relationship:
This measures your current relationship with Alfred (America). This parameter wil ldetermine your ending and help activate events, so aim to raise this.

Energy:
Also considered 'HP'. Activities cost energy, thus when completing daily activities this parameter will slowly decrease. If it reaches 0, Arthur will get sick and be unable to perform any other actions. Only when it reaches 60 will Arthur be able to return to work. Sleeping and drinking tea can restore energy.

Note: When sick you are unable to perform any actions, both outside and inside home.

Mood:
If mood reaches 0, Arthur will refuse to work. Activities such as teaching, training and home activities cannot be performed. Gameplay can continue when mood reaches 60.

Money:
The game's currency. If less than 0, the game will automatically end with a "Bad End". Teaching at the school can increase your money. You can also sell items you've made such as black tea, silver cutlery, teddy bears and pipes.

Note: Each day, 30$ will be deducted. This is the 'cost of living' so be sure to earn money otherwise you may run out.

Strength:
When weak, you could be bullied by others, so it is good to increase this parameter. Strength can be increased by training and production.

Charm:
Measures Arthur's 'attractiveness'. Some events may only be triggered if 'Charm' is high. Various school and home activities can increase this parameter.

Reputation:
Arthur's 'college influence' or reputation in the school. School activities can increase this parameter.

Events and 'Relationship' Points:
The higher the 'relationship' points are, the better the ending will be once the game ends. Aim for high relationship points when playing.

Occasionally the player may meet another character and interact with them if in the right location. When a special event occurs and if the player makes the right choices, the 'relationship' with the other will increase.

Some events will happen automatically, after a set time, if they pertain to the main plot. Other events may be dependant on onr or two 'parameters' and/or the players 'relationship' with the other character. Events may also be reliant on the trigger of past events. (A certain event must have already triggered for another to follow.)

Activities:
(Note: The following information was not rewritten in case any information is missed.)

School Activites:
Teaching - to the students at the school. Increase in money, prestige, reduce energy and mood. You can interact with other students (especially Al), a lot of important events through this action is triggered.

Training - In the sports hall exercise, increase strength, prestige, reduce energy and mood, but do not consume money.

Watch - listen to other teachers lesson. Increase glamor, prestige, reduce energy and mood, you can receive a gift of friendship from other assistants in this activity.

Stroll - a walk to relax on campus, restore mood and increase glamor, prestige, reducing money. The main activity is also encountered other roles.

Home Activities:
Production - manufacturing black tea, silver cutlery, teddy bears and pipes used to make money (needed in schools across Yao). Consume money, mood and energy, while increasing strength.

Tea - tea leisurely eating exquisite snacks, spend some good personal time. You can restore mood and energy, increased charm, money and consume tea × 1.

Sleep - a substantial part of the mood and restore energy while reducing power and prestige trace. Important to rely on this dream memories of events triggered action.

Divination - Research your favorite fairy magic and play together. You can restore mood and increase strength, but it will reduce the prestige and effort.

6050051_orig.jpg
During gameplay, an event may occur in which Arthur meets a bunny and a mochi. They beomce his pets and this will unlock new 'caregiving' options in the menu, which only appear during the 'Morning' and 'Night'. Selecting these options may increase Arthur's parameters and trigger a small event.

Detailed Events and Requirements
'''Warning! Spoilers below:''' Please note that the following was not rewritten in case any information was missed.

[Special Event Conditions]
※ meters with an asterisk British event, triggering a number to reach Perfect END.

1, not the authority of Mr. TA (★)

Time: Open

Action: Teaching

Parameter requirements: 200 or less prestige

Important options: "retorted"

2, art grabbed from the body

Time: May 1 - May 5

Action: watch

Parameter requirements: None

Important options: "mercilessly tucao"

3-meter Gemini North weekend lunch (★)

Time: May 6 - May 7, morning

Action: Lecture / stroll

Parameter requirements: None

Important options: "feint past are no longer talking about."

Note: This event is to start special items [coffee]

4, Shakespeare's horror film (★)

Time: May 8 - May 14

Action: Teaching

Parameter requirements: 10 or more emotional

Goodwill options: "Only you would be afraid of it now! "

5, the recess sitting (★)

Time: Open

Action: Teaching / Training / stroll / watch

Parameter requirements: energy below 30, more emotional 40

Important options: "to argue in the end."

6, nap time terrorists (★)

Time: May 15 - May 19, morning

Action: sleep

Parameter requirements: 25 or more emotional

Important options: "Anyway, it would not be able to sleep with him play."

7, Ludwig and Honda ju

Time: May 15 - May 21

Action: Teaching

Parameters required: more than 240 prestigious

Important options: "always felt kind of a sense of sympathy."

8, eyebrow rabbit and rice dumplings (★)

Time: May 21

Action: wandering

Parameter requirements: glamor 200 or more, 30 or more emotional

Important options: "Take them home to take care of."

NOTE: After selecting the right eyebrow rabbit rearing options will open after the main menu.

9, Hamburg therapy (★)

Time: May 22 - May 28 (morning / afternoon)

Action: Production / Training

Parameter requirements: 35 or more emotional

Important options: "Do not confuse me and you."

Note: This event is to start special items [hamburger]

10, fairy lady counseling

After triggering three memories: Time

Action: Divination

Parameters required: Strength 220 or more, 60 or more emotional

Important options: "Before we were before, it is now."

11, jealous (★)

Time: May 22 - May 30

Action: Teaching

Parameter requirements: 300 or more prestige, more emotional 45

Important options: "Yes you heard me speak of it first."

12, Yao's appreciation

After reaching jealous event: time

Action: Lecture / stroll / training / demonstration

Parameter requirements: 280 or more glamor, prestige, more than 350

Important options: "time" -> "He likes it or hate relationship with what I have."

Note: Select "no time" to start a gift of friendship doll] [Panda

13, Honda chrysanthemum appreciation (★)

After reaching jealous event: time

Action: Lecture / stroll / training / demonstration

Parameter requirements: 280 or more glamor, prestige 350 or more, 50 or more emotional

Important options: "Who says you have to protect ah."

Note: This event is no difference in consumption throughout the day, it is recommended to trigger the afternoon

14, the Dragon Boat Festival (★)

Time: June 2

Action: Teaching

Parameters required: more than 450 prestigious

Important options: "Even if a joke does not work."

15, Beach Resort (★)

Time: June 3 ~ *** (morning / afternoon)

Action: Teaching / Training / Production / tea / divination

Parameter requirements: 60 or more emotional

Important options: "poke him in the stomach to refute."

16, carrying the memories of the old toy soldiers (★)

Time: June 5 - June 9

Action: Teaching

Parameters required: the feelings of 70 or more

Important options: "the puppet first possession in his pocket."

Note: Select 'first possession of the pocket puppet "option to start after special items] [Old Toy Soldiers

17, the anniversary preparations

Time: June 12 - June 18

Action: watch / stroll

Parameters required: prestige 500, charm 300 (actually less parameters will trigger this event parameter is only relevant plot Gilbert decided to appear or not)

Important options: "how and Al as arrogant ah this man."

18 incredible school festival (★)

Time: June 20

Action: None (automatic trigger)

Parameter requirements: 500 or more prestige, emotional 70 or more, and an event that triggered the anniversary preparations, Alfred Lei Dejiang can be dragged into participating in the celebration part of the story. Arthur would not otherwise go to the celebration.

Important Options: None

19, hickey event (★)

Time: June 21

Action: None (automatic trigger)

Parameters required: school festival event that triggered the feelings above 80, the trigger event eight meters above the British to trigger memories of events 7 and holds Al's three special items

Important Options: None

Note: If you want m English TX PE outcome if they do not see this event occurs, then you can begin to re-play the ...... (Hey)

20, collapsed gentleman (★)

Time: June 26 - July 3

Action: Lecture / demonstration / training

Parameters required: the feelings of more than 90

Important options: "That idiot came to Hamburg."

21, who's birthday?

Time: July 1

Action: Teaching

Parameters required: more than 480 prestigious

Important options: "You actually invite Matthew."

Note: This event is to start special items [maple syrup]

22, catching fans ...... Tibet?

Time: Open

Action: None (automatic trigger)

Parameters required: eyebrow rabbit care more than 20 times, 60 more than feelings, eyebrow rabbit in health status

Note: eyebrow rabbit and rice group in the future to see whether this event the marriage Hey Hey (......)

[Dream Event Conditions]
※ All the memories of dreams must choose [sleep] to trigger this action.

1, first met

Time: None

Parameter requirements: None

Note: at the beginning of the story automatically trigger

2 homes

Time: May 1 - May 7

Parameter requirements: 10 or more emotional

3, Twins

Time: May 8 - May 14

Parameter requirements: 18 or more emotional

NOTE: You must trigger event [3] North-meter Gemini weekend lunch

4, fear

Time: May 15 - May 21

Parameter requirements: 30 or more emotional

NOTE: You must trigger event [4] Shakespeare thriller

5, the cure

Time: May 22 - May 28

Parameter requirements: 45 or more emotional

NOTE: You must trigger event [9] Hamburg therapy

6, cuisine

Time: May 29 - ***

Parameter requirements: 60 or more emotional

NOTE: You must trigger event [12] Wang Yao's appreciation (to choose "time") or [13, Honda chrysanthemum thank] or [14] Dragon Boat Festival

7, rain

Time: June 12 - June 18

Parameter requirements: 72 or more emotional

NOTE: You must trigger event [16, carrying the memories of old toy soldiers] and get the old Toy Soldiers

8 passphrase

Time: June 26 - July 2

Parameters required: the feelings of more than 90

NOTE: You must trigger event [19] and [20 hickey incident, fainting gentleman]

[Ending Conditions]
※ Bad END: give up

Money is zero then automatically trigger the outcome (no time limit, and when the money when it enters this outcome). No matter how high the previous emotional event has triggered much can stop this outcome occurs.

※ Normal END: Far empty

Conditions are not fulfilled or two Kuso END Perfect END, then automatically enter the ending.

※ Kuso END: extremely evil gentleman

Money 4000 or more, 500 or more power, prestige, 500 or more, and can not start any of friendship gifts (other than Al's comic because it is forced to sell = _ = | | |), can not adopt eyebrow rabbit and rice groups.

※ Kuso END: the expectations of the Angels

Money 4000 or more, 500 or more glamor, prestige 500, starting all the friendship gift (hamburgers, coffee, comic, roses, maple syrup, water pipes, panda doll) but you can not take the old toy soldiers. Must adopt eyebrow rabbit and rice groups.

Note: comic (gourmet burgers series) to get in the routine and random Ami pleasantries; rose by law to observe the activities encountered t get; plumbing summon Ivan get through divination. This three items can really get hands S / L brush ...... (roll!)

※ Perfect END: got it

Money 5000 or more, 800 or more prestige, charm, strength average of 400 or more, the feelings of 110 or more. British event triggers 10 meters or more, eight full-trigger memories of dreams, start hamburgers, coffee, Old Toy Soldiers

※ eyebrow rabbit m 6106 ending: married

Rabbit meters eyebrow care group more than 30 times, feeding scone no more than 3 times, 60 more than feelings

※ eyebrow rabbit m 6106 outcomes: a person

Rabbit meters eyebrow care group more than 30 times, feeding scone no more than 3 times, reached Perfect END

ps: eyebrow rabbit outcome must appear - please be patient to wait until after the final production of the group XD

Ending Descriptions
'''Warning! Spoilers below!'''

Note: The ending descriptions are directly taken from Google Translate to keep words exact.

Excluding the 'Bad End', all endings will take place on July 4th.

Bad End - money for 0 through / economic / risk / machine lead early return home to get married ...... (beat)

Normal End - did not answer and Al tangled past, the overall level is not high or parameters did not reach the following two conditions Kuso End, will lead a normal life

Kuso End part 1 - did not answer and Al tangled past, prestige and power up to 500, money up to 5000, then lived happily cursing others and take pleasure in the very evil gentleman living ☆

Kuso End part 2 - did not answer and Al tangled past, prestige and charm to 500, money up to 5000, to collect all the gifts of friendship (not including toy soldiers) and adopted eyebrows rabbit, you can reach everyone loves flowers See the flowers do not. columns. ending day ☆

Perfect End (R18) - and Al unravel the tangle past (where required to trigger a special event 10 above), he eventually accepted after the two Al confession Arthur stammered (feed) and Arthur in the new semester Al Happy together instructors & students become the strongest combination ...... (Hey good lazy)